
This mission involves Swashbuckling or simple interaction with NPCs.
They Call Me Rummy
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Nation: | ![]() ![]() ![]() ![]() | |
Career: | All | |
Location: | ![]() ![]() ![]() ![]() | |
Level: This is a level 18 mission, and becomes available at character level 13. | 18 This is a level 18 mission, and becomes available at character level 13. | |
NPC: | ![]() ![]() ![]() ![]() | |
Rewards: | ![]() 333 Experience | |
Information based on version 2.0.49.0
Current game version is 2.15.46.0
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Your client has lost his ship to a mutiny - his former crew stole his ship and even left him a note about it. Also, he's somewhat insulted about being called "Rummy" by them... Long story short, he asks you to take back his ship for him.
Mission Objectives
- Flush Out the Leader of the Mutiny
- Defeat the Leader of the Mutiny
Mission Notes
A swashbuckling mission on the deck of a ship. Your opponents will be level 18, and you will have two level 18 crewmen with you to help you.
First you have to fight your way to the ship's stern, where a lieutenant-difficulty NPC is waiting for you along with two of his subordinates. Killing him causes the leader of the mutineers (Boss-difficulty) along with two guards to spawn in the same spot, so it's probably a good idea to try and draw the lieutenant group off a bit (or be careful to kill him last, after his two guards), otherwise the Boss will attack immediately, making the fight much harder.