The magistrate has just heard about an enemy squadron that's trying to set up a blockade. He wants you to run past them to test their blockade, and also to see if you can find out what happened to a convoy he dispatched just a day ago.
You will find yourself at one end of the map, with about 8-10 relatively higher-level (compared to the mission) ships some distance off. Most of your enemies will be levels 21-24, with a few lower levels thrown in. You have to get past them to the exit point.
They will not react to your presence at first, giving you the time to maneuver around so as to have the shortest possible route to the exit after you've started your run.
- Reach the Escape Route