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Stub Shiver me timbers, the article be a Stub, arr! Maybe ye can help expand this sorry sight


Overview of Status Effects[]

There are a wide variety of status effects in the game. These can have a positive or negative effect on you or your ship and can be triggered either automatically (example: Harried) or by using a skill on yourself or an opponent, or be the result of a passive skill (example: the Advanced Ship effect of some NPCs). You can see which ones are active by the icons under your (or your ships) and your opponents name.

(note: this list is very much a work in progress)

Name Mouseover Description Comments Environment
Ad-Hoc Invisibility Ad-Hoc Invisibility none This will be active for a short while after loading back onto the Open Sea after a battle Open Sea
Advanced Ship Advanced Ship This Captain uses Heavy Round Shot, sails a tough ship and has extra crew Special named NPCs and the rare ships you need for the bounty missions will have this status effect Ship
Battle Preparations: Defense Battle Preparations: Defense none Battle Preparations: Defense (skill) Ship Combat
Before The Wind 2 Before The Wind 2 none Before The Wind 2 (skill) Ship Combat
Beleaguered Beleaguered -20% to two stats (see Crew) When crew is between 26% and 50% Ship Combat
Bleed Damage Bleed Damage none Damage over time to health, caused by a variety of swashbuckling skills Swashbuckling
Blessing Blessing of the Sea Superstition inspires crew and improves speed Used in Blessing of the Sea (mission) Ship Combat
Bonus Experience Bonus Experience none E.g. after using an Bonus Experience Book All
Burst of Speed Burst of Speed none Burst of Speed (skill) Ship Combat
Cannot be Boarded Cannot be Boarded none Example: Tale of the Broken Blade Ship Combat
Crew Debuff Immunity Crew Debuff Immunity none some mission targets might have this effect Ship Combat
Crew Focus: Gunnery Crew Focus: Gunnery none Crew Focus:Gunnery (skill) Ship Combat
Damage Boost Damage Boost none NPC ships in blockade running missions have been observed to have this status effect. Exact magnitude of boost is unknown. Ship Combat
Damaged Damaged none Reduced crew, sails, guns and morale. Some mission targets have this effect to make it easier to take them down Ship Combat
Decomposition Decomposition none A ship will have this effect after it has been abandoned, resulting in a steady damage over time effect on all its components Ship Combat
Default Ship Default Ship Default ships are restricted to PvE. They cannot attack other players, they do not receive rewards for defeating other players, and other players do not receive rewards for defeating them. Any (Fallback) ship will have this effect. Note that you CAN still be attacked by other players when captaining a default ship (they just don't get any rewards for doing so)! Ship
Defender 1 Defender 1 none Defense 1 (skill) Ship Combat
Defender 2 Defender 2 none Defense 2 (skill) Ship Combat
Demoralized Demoralized none Demoralize (skill) Ship Combat
Desperate Desperate -50% to two stats (see Crew) When crew is at 25% or less Ship Combat
Evasion Evasion none Evasion (skill) Ship Combat
Expert Spotters Expert Spotters Increased Open Sea Spotting Ship
Fort Upgrade Fort Upgrade Improved damage reduction Forts might have this effect on them
Example: Black Heart, Black Powder
Ship Combat
Fortress 1 Fortress none Fortress (skill) Ship Combat
Fragile Masts Fragile Masts Reduced mast protection, integrity and defense. Some mission targets might have this effect on them to make it easier to board them Ship Combat
God's Will God's Will Faith inspires crew and improves reload rates God's Blade (mission) Ship Combat
Gunpowder Gunpowder Faster reload On using Pre-Measured Gunpowder Ship Combat
Hamstrung Hamstrung Movement Reduced Example: Falling to Pieces (mission), after you're marooned on the island Swashbuckling
Beleaguered Harried -10% to two stats (see Crew) When crew is between 51% and 75% Ship Combat
Heat Heat Crew morale recovery reduced One of a number of random environmental effects that can occur in battles started on the Open Sea Ship Combat
Improvised Armor Improvised Armor none Improvise Armor (skill) Ship Combat
Identify Weakness 2 Identify Weakness 2 none Identify Weakness 2 (skill) Ship Combat
In Combat In Combat none Affects your regeneration rates.
Swashbuckling: active while you're actually fighting.
Ship Combat: active for two more minutes after you've last been hit or fired a shot
Swashbuckling
Ship Combat
Incapacitated Incapacitated Cannot move or attack, breaks if the subject takes damage or loses balance Swashbuckling
Invalid Ship PvP Invalid Ship PvP This stolen ship is flagged for PvP and can be attacked anywhere on the open sea. The (Captured) versions of all career-restricted ships are invalid. Ship
Light Masts Light Masts Increased Speed, turn rate, reduced mast integrity Some NPC mission targets have this effect Ship
Maneuver Maneuver none Maneuver (skill) Ship Combat
Military Intelligence 1 Military Intelligence 1 none Military Intelligence 1 (skill) Ship Combat
Night Night Long-range accuracy reduced One of a number of random environmental effects that can occur in battles started on the Open Sea Ship Combat
No-Capture No-Capture Pirates may not capture this ship for their own use Ship
Pirate PvP Pirate PvP none On entering a Pirate PvP zone on the Open Sea Ship
Poisoned Liquor Poisoned Liquor Crew has been poisoned by foul draught Crew reduced by 50% Ship Combat
Preparing Ship Preparing Ship You are currently preparing your ship for combat and cannot attack other players. Active after loading into the Open Sea Ship
Provision Allies: Defense Provision Allies: Defense none Provision Allies: Defense (skill) Ship Combat
Provision Allies: Maneuver Provision Allies: Maneuver none Provision Allies: Maneuver (skill) Ship Combat
Reload Discipline 2 Reload Discipline 2 none Reload Discipline 2 (skill) Ship Combat
Sabotaged by allies Sabotaged by allies none Example: Black Heart, Black Powder
Substantially reduces a fort's crew, guns and armor, making it easier to defeat
Ship Combat
Speed Boost Speed Boost none NPC ships sometimes have this effect
Example: Embayed Rum (mission)
Ship
Skilled Spotters Skilled Spotters Increased Open Sea Spotting Ship
Spotters Spotters Increased Open Sea Spotting Ship
Storm Storm Crew, masts, grapple defense, top speed, and accuracy reduced One of a number of random environmental effects that can occur in battles started on the Open Sea Ship Combat
Stung Stung Offense Reduced Usually occurs when an opponent gets hit with an attack. Lasts for a few seconds Swashbuckling
Target Weakness 1 Target Weakness 1 none Target Weakness 1 (skill) Ship Combat
Temporary Invulnerability Temporary Invulnerability none Active for a short while after loading into a combat zone (mission or Open Sea) Swashbuckling
Ship Combat
Thundering Broadside Stun Thundering Broadside Stun none Thundering Broadside (skill) Ship Combat
Travel Travel none Travel (skill) Open Sea
Warning Shot Warning Shot Defense Decreased Warning Shot (skill) Swashbuckling
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