With their leader gone, the smugglers are scattered and confused. Your contact believes some of their ships are trying to regroup, so he wants you to keep them from reaching the shore.
A sea battle in which you'll be on your own against two opponents, both fairly high-level (around 28-30). Even though at least one of them will probably be equipped with bow chasers, kiting them works quite well if you don't want to exchange broadsides with them.
Moray Head, near Golden Lake
- Stop All Enemy Ships: 0/2