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Player faction was introduced by Fraxl in a 2010 [http://www.burningsea.com/page/news/article&article_id=11357 devblog] detailing a new "traitor flagging" system where players could flag other players for anti-faction behavior. With [http://www.burningsea.com/page/news/article&article_id=271229 milestone 2.9], the additional cross-faction trading mechanic was added.
 
Player faction was introduced by Fraxl in a 2010 [http://www.burningsea.com/page/news/article&article_id=11357 devblog] detailing a new "traitor flagging" system where players could flag other players for anti-faction behavior. With [http://www.burningsea.com/page/news/article&article_id=271229 milestone 2.9], the additional cross-faction trading mechanic was added.
   
Despite safeguards, the traitor flagging functionality did not serve it's intended purpose and was removed from the game in [http://www.burningsea.com/page/news/article&article_id=271270 milestone 2.10].
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Despite safeguards, the traitor flagging functionality did not serve its intended purpose and was removed from the game in [http://www.burningsea.com/page/news/article&article_id=271270 milestone 2.10].
   
 
==Penalties==
 
==Penalties==

Latest revision as of 18:39, 5 October 2013

National Faction Reputation, commonly known as player faction, was intended to be a player-driven system that represented each player's reputation among his or her peers. Today, player faction serves simply to penalize players for cross-faction trading. Each cross-faction trade results in a 300 point reduction in player faction reputation and penalties can be found below.

History

Player faction was introduced by Fraxl in a 2010 devblog detailing a new "traitor flagging" system where players could flag other players for anti-faction behavior. With milestone 2.9, the additional cross-faction trading mechanic was added.

Despite safeguards, the traitor flagging functionality did not serve its intended purpose and was removed from the game in milestone 2.10.

Penalties

The following is a list of penalties associated with National Faction Reputation originally compiled by Remus[1].

  • Indifferent -500 to +500 points

No effect.

  • Distrusted -2500 to -500 points

Tax rates in your nation's ports are increased by 20%.

  • Loathed -4500 to -2500 points

Tax rates in your nation's ports are increased by 50%.

You cannot generate unrest or be killed for unrest.
You cannot receive port battle invites.
You cannot invite players to a group or be invited to a group.

You are permanently flagged for PvP.

  • Hated -5000 to -4500 points

Tax rates in your nation's ports are increased by 80%.

You cannot generate unrest or be killed for unrest.
You cannot receive port battle invites.
You cannot invite players to a group or be invited to a group.
You are permanently flagged for PvP.
You cannot be part of a society.
You can only speak in local chat.
You can no longer report other players as traitors.
You have a black icon
Your name is in black text

Your heath bar has a black surround