Mission
Sea Mission
This mission involves instanced ship combat (including blockade running, or rescue and recovery operations).

This mission involves instanced ship combat (including blockade running, or rescue and recovery operations).
For the Good of the Town
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Nation: | ![]() ![]() ![]() ![]() | |
Career: | All | |
Location: | ![]() ![]() ![]() ![]() | |
Level: This is a level 17 mission, and becomes available at character level 12. | 17 This is a level 17 mission, and becomes available at character level 12. | |
NPC: | ![]() ![]() ![]() ![]() | |
Rewards: | ![]() 306 Experience | |
Previous: | ||
Next: |
[[Catching a Break]] | |
Information based on version 2.12.46.0
Current game version is 2.15.46.0
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A heavily damaged ship has barely managed to limp into port. It is part of a convoy that has been attacked by pirates. Most of them got away, but the flagship is still out there, and in danger. Make sure it gets back safely.
Mission Notes
A sea battle against a four pirate ships of level 12-19. You will be supported by three pirate ships of level 16-19, as well as the merchant, which is level 24. The task isn't too difficult, as long as you watch out for the ship you have to escort (which has to survive).
Mission Objectives
- Protect the Merchantman
- Destroy All Enemy Ships: 0/4