Mission Mission Sea Sea Mission
This mission involves instanced ship combat (including blockade running, or rescue and recovery operations).
Mission Storyline Roleplaying Mission
This mission is part of the roleplaying story arc and must be completed solo.
Delivery Pains
Nation: Britain-Crest France-Crest Spain-Crest Pirate-Crest
Career: All
Location: Britain-Crest Rosignol
France-Crest Fort Caroline
Spain-Crest Barilla
Pirate-Crest Morgan's Bluff
Level: This is a level 10 mission, and becomes available at character level 5. 10 This is a level 10 mission, and becomes available at character level 5.
NPC: Britain-Crest Benedict Keene
France-Crest Guy Montmirel
Spain-Crest Victor Calante
Pirate-Crest Ulysses Lamb
Rewards: Dubloons icon 1325 Doubloons
225 Experience
Previous: Casting the Net
Next: Typical Friday
Information based on version Current game version is

In order to catch your suspected corsair spy, you need to put the coastal forts on watch. Deliver a dispatch to them to inform them of their new orders.

Mission Notes

You will be some distance away from the fort, with half a dozen enemy ships (all around level 7-9) bearing down on you. By yourself, it would be very difficult to take them all out and keep the Fort alive as well (if any of them into the Fort's cannon range, it will support you, causing some of your opponents to attack it).

So for now, ignore all enemies and make directly for the Fort - you can treat this part like a blockade running mission. Once within hailing distance, click on the Fort, and you will find yourself on the beach before the stockades. Run into the Fort and talk to the leader there (he will be up on the barricades at the back, overlooking the main compound). Hurry, because outside your ship and the Fort will still be under attack!

Now run back to the beach and click on the longboat to rejoin the sea battle. At this point, a small flotilla of support ships will have spawned for you, making it a lot easier to finish off your opponents.

Mission Objectives

  • The Fort Must Not Be Destroyed
  • Deliver Your Dispatch To The Fort Leader And Summon Reinforcements
  • Defeat All Enemies: 0/6
    • (Defeat the Landing Party)
  • The Fort Leader Must Survive
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