
This mission involves instanced ship combat (including blockade running, or rescue and recovery operations).
Definitive Proof
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Nation: | ![]() ![]() ![]() ![]() | |
Career: | All | |
Location: | ![]() ![]() ![]() ![]() | |
Level: This is a level 18 mission, and becomes available at character level 13. | 18 This is a level 18 mission, and becomes available at character level 13. | |
NPC: | ![]() ![]() ![]() | |
Rewards: | ![]() 333 Experience | |
Previous: | ||
Next: | ||
Information based on version 1.21.69.0
Current game version is 2.15.46.0
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The Deputy Magistrate is at a loss at how to proceed with the search for his missing superior and suggest that you ask the bartender for any rumors about the missing ship.
Mission Notes
After going to see the bartender, you are sent to check out some merchant ships.
On loading into the mission, the situation is as follows: there will be 3 merchant ships, each of them with at least one non-hostile pirate ship parked next to it. There will also be at least one other free-roaming pirate about (as yet also non-hostile). The five pirates are all around level 8-14.
You now have to pick one of the merchants and inspect it by clicking on it. If you pick the correct ship, all pirates will become hostile to you and attack you. At this point you merely have to make it to the Exit Point - killing them is a bonus (also, note that the pirates are mainly packing sail-damaging shot and will try their best to slow you down). The merchant ships will stay friendly but do not move and do not need to be protected.
Mission Objectives
- Inspect Ships
- Get to the Exit Point