Mission Mission Sea Sea Mission
This mission involves instanced ship combat (including blockade running, or rescue and recovery operations).
Dead of Night
Nation: Britain-Crest France-Crest Pirate-Crest
Career: All
Location: Britain-Crest Georgetown
France-Crest St. Augustine
Pirate-Crest Harbour Island
Level: This is a level 12 mission, and becomes available at character level 7. 12 This is a level 12 mission, and becomes available at character level 7.
NPC: Britain-Crest Tyler Hextall
France-Crest Perrine Duchesnois
Pirate-Crest Jens Champagne
Rewards: Dubloons icon 1475 Doubloons
186 Experience
Britain-Crest EIC: Gain 50 points
France-Crest FMC: Gain 50 points
Pirate-Crest WIC: Gain 50 points
Previous: The Perilous Road
Information based on version Current game version is

The magistrate wants to send out another convoy, and wants you to escort it. A series of lighthouses will show the way, but those will have to be signalled at the proper times to surprise the enemy.

Mission Notes

An escort mission. There will be four lighthouses, with the mission's exit point in front of the "final" one. At all lighthouses a "sleeping" ship is located. That means you can sail up to it and just board it (ships show "crew sleeping" debuff). Two extra ships are sailing around and are hostile from the beginning.

Your escortee will hold position unless you light a lighthouse and click it again to signal him to come to that position.

Basically, best strategy is to board the "sleepers" and then close-combat the two remaining ships one by one. Signal your capital ship if the area around a lighthouse is safe.

Mission Objectives

  • Escort Your Ally to the Goal
  • Protect Your Ally
  • Light three Lighthouses to Illuminate the Channel: 0/3
  • Use Lighthouses to Signal your Ally
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