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During the second stage of Port contention, Conquest Points are earned by the defending nation and whichever nation managed to earn 10,000 Unrest points. The PVP conditions from the previous stage of Port contention are still in effect. This stage lasts for 46 hours, and the Conquest Points earned here confer advantages in the Final stage of Port contention, the Port Battle. The maximum amount of Conquest Points is capped at 10,000 (that is, after 10,000 CP, there are no more bonuses to unlock).

During this stage, you can still earn Personal Contention Points to maximize your chances of being invited to the Port Battle.

Attacking advantages[]

Points earned Bonus conferred
1000 Unlocks the West Spawn door in Attacker Ready Room (Starting location number 1)
2000 Unlocks the East Spawn door in Attacker Ready Room (Starting location number 3)
3000 -5% damage debuff on the Fort Commander
4000 -5% damage debuff on the Gun Emplacements A and B
4500 Spawns a group of NPC Attackers that follow the first person to talk to them (AvCom)
- if nobody talks to them, they'll just stand around until they're attacked!
5000 -5% damage debuff on the Town Boss
6000 -7.5% damage debuff on Fort Commander
6500 Spawns a group of NPC Attackers that follow the first person to talk to them (AvCom)
- if nobody talks to them, they'll just stand around until they're attacked!
7500 -7.5% damage debuff on Town Boss
8000 +.25% initiative regen, placed on all Attacker players
8500 +10 max morale, placed on all Attacker players
9000 Switches the wind direction to attack wind
9500 +.50% initiative regen, placed on all Attacker players
10000 +20 max morale, placed on all Attacker players

Defending advantages[]

Points earned Bonus conferred
1000 Unlocks the two remaining doors in Defender Ready Room.
1500 +2% damage on Fort attacks
2500 +5% damage on Fort attacks
3000 +5% HP on the Fort Commander
3500 Turns on one of the extra gun emplacements
4000 +10% structure on Gun Emplacement A and Gun Emplacement B
4500 Adds Lieutenants by Fort Boss
5000 +5% HP on the Town Boss
6000 +10% HP on the Fort Boss
6500 Adds Lieutenant by Town Boss
7500 +10% HP on Town Boss
8000 +.25% initiative regen, placed on all Defender players
8500 +10 max morale, placed on all Defender players
9000 Activate the other 2 optional gun emplacements
9500 +.50% initiative regen, placed on all Defender players
10000 +20 max morale, placed on all Defender players


External Links[]

Original post by FLS Yardarm detailing the Contention Bonuses.

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