A raiding fleet has been spotted on the horizon, making for the local Fort. The volunteer squadron is still around and awaits you just outside the port, should you agree to lead them again. Make sure the enemy does not destroy the Fort.
A sea battle in which the odds are much more in your favor than in the last one (see Requirements). You will have two NPC ships with you as well as the long-range support of the Fort at your back (although it doesn't seem to be very accurate and misses with most volleys...). Your enemies will come at you from two sides, with two ships (levels 17-21) in each group.
Since one of these groups will have to go upwind all the way to reach the fort, it will take them a while to get into range. You can head them off by yourself or go for the other pair first (this is also the one your NPCs tend to go for, making it quicker to kill them). Either way, none of the enemies should be a great threat to the Fort itself.
- Stop All Enemy Ships: 0/4
- The Fort(s) Must Survive