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+ | {{Missions |
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− | {{Infobox Mission |
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− | |mission = Catching a Break |
+ | |mission = Catching a Break |
− | | |
+ | |action = sea |
+ | |type = |
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− | |nation2 = Spain |
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− | | |
+ | |repeatable = |
+ | |Location = |
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− | |location = <br> |
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+ | |Britain Location = Santa Catalina |
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− | *[[Jacob's Clock]] |
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+ | |France Location = Pensacola |
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− | *[[Cape de Vela]] |
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+ | |Spain Location = Cape de Vela |
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− | |career = All |
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+ | |Pirate Location = Jacob's Clock |
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⚫ | |||
− | | |
+ | |career = |
⚫ | |||
− | *[[Justin Marle]] ([[Jacob's Clock]]) |
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+ | |NPC = |
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− | *[[Escobar Gonzalez]] ([[Cape de Vela]]) |
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+ | |Britain NPC = James Chapman |
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⚫ | |||
+ | |France NPC = Mathias Ardion |
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− | * 740 doubloons |
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+ | |Spain NPC = Escobar Gonzalez |
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− | * 185 Experience |
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+ | |Pirate NPC = Justin Marle |
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⚫ | |||
+ | |reward xp = 333 |
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+ | |reward extra = |
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+ | |britain reward = |
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+ | |france reward = |
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+ | |spain reward = |
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+ | |pirate reward = |
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⚫ | |||
+ | |next = |
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+ | |version = 2.15.37.0 |
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}} |
}} |
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⚫ | |||
==Mission Notes== |
==Mission Notes== |
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⚫ | A massive sea battle against a fleet of pirate ships that are all within a level range of approximately 16-19. You will be supported by half a dozen NPC ships, three of which are the convoy ships which have to survive. So you should draw as much agro as possible, as quickly as possible - especially since none of your escortees seem very hesitant to jump right into the middle of the fray. |
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⚫ | |||
− | |||
⚫ | |||
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⚫ | A massive sea battle against a fleet of pirate ships that are all within a level range of approximately 16-19. You will be supported by half a dozen NPC ships, |
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⚫ | |||
* Protect All Convoy Ships |
* Protect All Convoy Ships |
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* Destroy All Enemy Ships: 0/7 |
* Destroy All Enemy Ships: 0/7 |
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+ | ==Note about the Pirate version== |
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− | |||
+ | * As of 1.3.53.0, the pirate version is somewhat different: you do not have six NPC allies (with three being convoy ships), but only two, with one of them being a convoy ship which has to survive. And that single ship is a [['Halifax' Schooner]] with a (Fallback) rating. This makes the mission objective practically unachievable in any ship that's even close to the mission level and is very probably a bug (it has been reported). |
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− | '''Requirements''' |
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⚫ | |||
− | |||
− | |||
− | '''Follow-Up''' |
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− | * [[Definitive Proof]] |
Latest revision as of 00:49, 25 December 2014
Mission Sea Mission
This mission involves instanced ship combat (including blockade running, or rescue and recovery operations).
This mission involves instanced ship combat (including blockade running, or rescue and recovery operations).
Catching a Break
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Nation: | ||
Career: | All | |
Location: | Santa Catalina Pensacola Cape de Vela Jacob's Clock | |
Level: This is a level 18 mission, and becomes available at character level 13. | 18 This is a level 18 mission, and becomes available at character level 13. | |
NPC: | James Chapman Mathias Ardion Escobar Gonzalez Justin Marle | |
Rewards: | 1925 Doubloons 333 Experience | |
Previous: | ||
Next: |
[[Definitive Proof]] | |
Information based on version 2.15.37.0
Current game version is 2.15.46.0
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That merchant ship you saved has had interesting news: they say they have sighted the missing Magistrate's ship! The Deputy Magistrate is doubtful, but suggests to send out a convoy as bait to hopefully draw out whoever captured his boss.
Mission Notes
A massive sea battle against a fleet of pirate ships that are all within a level range of approximately 16-19. You will be supported by half a dozen NPC ships, three of which are the convoy ships which have to survive. So you should draw as much agro as possible, as quickly as possible - especially since none of your escortees seem very hesitant to jump right into the middle of the fray.
Mission Objectives
- Protect All Convoy Ships
- Destroy All Enemy Ships: 0/7
Note about the Pirate version
- As of 1.3.53.0, the pirate version is somewhat different: you do not have six NPC allies (with three being convoy ships), but only two, with one of them being a convoy ship which has to survive. And that single ship is a 'Halifax' Schooner with a (Fallback) rating. This makes the mission objective practically unachievable in any ship that's even close to the mission level and is very probably a bug (it has been reported).