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{{Infobox Commodity|commodity = Canister Shot
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{{Infobox Ammunition|
 
| image = Canister_Shot.jpg
 
| image = Canister_Shot.jpg
| type = Ammunition
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| type = Anti-personnel
| weight = 0.01
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| weight = 0.0005
| level =
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| maxrange = 50%
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| armor = 5 - 15%
| condition =
 
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| structure = 5 - 15%
| produced by = [[Crate of Canister Shot]]
 
| used by =
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| rigging = 2.5%
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| crew = 18 - 36%
 
| produced = [[Crate of Canister Shot]]
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| version = 2.0.49.0
 
}}
 
}}
   
A large number of very small pellets, like musket balls, in a canister which would explode open on firing. With little ability to penetrate armor. this anti-personnel shot is bet used at very close range.
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''A large number of very small pellets, like musket balls, in a canister which would explode open on firing. With little ability to penetrate armor. this anti-personnel shot is best used at very close range.''
 
[[Category: Commodities]]
 
[[Category: Cannon Ammunition]]
 

Latest revision as of 23:47, 3 August 2011

Exclamation Avast, matey! This article be outdated. Handsomely check if this here article still be shipshape. If so, smartly edit the | version = to the current game build (2.15.46.0).
Canister Shot
Canister Shot
Type: Anti-personnel
Weight: 0.0005
Max Range: 50%
Armor Damage: 5 - 15%
Structure Damage: 5 - 15%
Mast and Sail Damage: 2.5%
Crew Damage: 18 - 36%
Produced By: Crate of Canister Shot
Information based on version 2.0.49.0


A large number of very small pellets, like musket balls, in a canister which would explode open on firing. With little ability to penetrate armor. this anti-personnel shot is best used at very close range.