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(Corrected "fore gun" reload and damge stats.) |
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− | {{ |
+ | {{ship |
− | + | |name = 'Hercules' Sleek Frigate (Obsolete) |
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+ | |image = Hercules_400.jpg |
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− | | role = Scout |
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− | | |
+ | |role = Scout |
− | | |
+ | |description = |
− | | |
+ | |careers = |
+ | |special tags = Obsolete |
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− | | nation = All |
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− | | profession = [[Privateer]] |
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− | | profession2 = [[Pirate]] |
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− | | acceleration = 2.12 |
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− | | deceleration = 1.22 |
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− | | bestpoint = 135 |
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− | | osspeed = 59 |
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− | | turning = 4.25 |
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− | | hsturning = 10.00 |
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− | | aturning = 10.00 |
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− | | dturning = 9.00 |
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− | | capacity = 195 |
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− | | visibility = 69 |
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− | | spotting = 0.0 |
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− | | totalcrew = 305 |
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− | | tracking = 17 |
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− | | hull = 2419 |
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− | | port = 1575 |
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− | | starboard = 1575 |
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− | | bow = 788 |
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− | | stern = 394 |
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− | | sails = 3868 |
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− | | portdr = 6 |
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− | | starboarddr = 6 |
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− | | bowdr = 3 |
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− | | sterndr = 3 |
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− | | defense = 23 |
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− | | recipe = |
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− | | swivels = 8x [[1/2lb]] |
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− | | topdeck = 16x [[8lb]] |
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− | | gundeck = 24x [[18lb]] |
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− | | foreguns = 2x [[8lb]] |
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− | | aftguns = 2x [[18lb]] |
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− | | upwind=32% |
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− | | luffing=42% |
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− | | closehaul=77.5% |
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− | | beamreach=97.5% |
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− | | broadreach=100% |
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− | | running=88.5% |
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− | | windimage=Winddisc.SFFF.png |
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+ | |level size = 50; Huge |
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− | ==History== |
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+ | |sailing stats = 17.00; 1.15; 1.96; 7.90; 4.15; 5.90; 7.32; 135 |
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+ | |ship stats = 145; 69.0; 0.0; 165; 17 |
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+ | |integrity = 2035; 1540; 1540; 770; 380; 2975 |
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− | ==Tactics== |
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+ | |DR stats = -; 8; 8; 7; 6; 5 |
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+ | |OFF stats = 0.0; 0.0; 0.0; 0.0; 0.0; 0.0 |
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+ | |DEF stats = 21.0; 21.0; 21.0; 21.0; 21.0; 0.0 |
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+ | |RES stats = 0.0; 0.0; 0.0; 0.0; 0.0; - |
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+ | |swivels = 8; 1/2; 5.1; 8.0; 125; --; -- |
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− | ==Comparable Ships== |
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+ | |topdeck = 12; 9; 22.8; 30.0; 750; 153; 227 |
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+ | |gundeck = 24; 12; 30.2; 33.0; 750; 153; 227 |
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+ | |fore guns = 2; 9; 22.8; 30.0; 750; 153; 227 |
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+ | |aft guns = 2; 12; 30.2; 33.0; 750; 153; 227 |
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+ | |polars = 0.885; 1; 0.975; 0.775; 0.42; 0.32; 40 |
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− | ==Attainability== |
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− | The 'Hercules' Sleek Frigate requires 500 Db, 1 lineship structure, and other minor parts to create. The total cost if everything is made by the player is around 388,861 (varies depending on tax situations, loot drops etc). It would take about 1 month to make everything without any external help, if all structure production is used to work solely on making this ship. |
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− | The average cost to make this ship if items are bought, based on general server prices, is 500k to 550k Db. |
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+ | {{Version history |
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+ | |versions = 02.10.57.00 50479 |
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+ | }} |
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+ | ==Combat Level== |
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+ | Combat Level: 55 |
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+ | ==WARNING== |
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− | This ship must be certified before you can sail it. Certifying it can be done with 10 Royal Encomiums or 15 Magistrate's Commendations for Excellence as a Privateer, and 10 Battle Ensigns or 15 Magistrate's Commendations for Excellence as a Pirate. |
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+ | *The correct "Polars" and "Open Sea Speed" remain unavailable at this time. |
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+ | ==General== |
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− | Note: According to the 1.3 patch notes on testbed, this ship will see a slight reduction in cost. The reduction will be around 20k to the "if everything is made by the player" cost. |
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− | ==Distinguishing Characteristics== |
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+ | |||
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+ | This ship is unavailable (Obsolete) to players but may be encountered as a NPC. |
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− | == |
+ | ==Version History== |
+ | (2.14.21.0) 2014-03-04 |
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+ | *Changed cannon battery stats |
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+ | *Cannon accuracy figures to be included in an upcoming hotfix patch |
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+ | (2.12.39.0) 2013-03-22 |
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+ | *Changed Sailing and Range Stats |
Latest revision as of 15:33, 5 June 2014
'Hercules' Sleek Frigate (Obsolete)
A Level 50, 48-gun Huge Scout
Historical rating: 36-gun Fifth Rate
SAILING Sailing These parameters determine how your ship sails. Max Speed: Maximum Speed SHIPHow fast your ship can move in battles. Improving battle speed does not improve Open Sea speed. Acceleration: Acceleration Determines how fast the ship gains speed. Deceleration: Deceleration Determines how fast the ship loses speed. Lower values are better if you want to maintain speed, higher values are better if you want to stop quickly. Turning (Fast): Fast Turn Rate The Ship's turn rate in degrees per second. This is how fast the ship turns if it is moving at maximum speed. Turning (Slow): Slow Turn Rate The Ship's turn rate in degrees per second. This is how fast the ship turns if it is moving at a speed of at least 4 knots. Turning Accel: Max Turning Acceleration This shows how fast a ship accelerates into a turn. The higher the value, the faster the ship reaches its maximum turn rate. Turning Decel: Min Turning Deceleration Ships gradually suffer less deceleration as they turn. This shows a minimum amount of deceleration a ship has when turning. Lower numbers (relative to other acceleration stats) are better. Best Point: Best Point The wind angle at which the ship can attain its maximum speed. The wind comes from angle 0o, and angle 180o is running with the wind at your back. Capacity: Capacity How many units of cargo the ship can hold. O.S. Visibility: Open Sea Visibility How far away other ships will spot you on the open sea. O.S. Spotting: Open Sea Spotting Increases your spotting range, allowing you to detect ships beyond their O.S. Visibility. Crew: Crew The maximum number of crew on your ship. Shows the fighting strength of your crew. Target Tracking: Target Tracking Reduces the accuracy penalties you suffer due to your movement and your target's movement. Improves your chance to hit fast moving ships. |
17.00 1.15 1.96 7.90 4.15 5.90 7.32 135 145 69.0 0.0 165 17 |
50 ( Huge) LEVEL (SIZE): Level and Size3 53118 The level required to use this ship, and the size of the hull. DURABILITY: Durability The number of ships you have left. Decreases by 1 whenever the ship is defeated in combat (with the exception of skirmish). INSURANCE VALUE: Insurance Value Amount of doubloons you will receive for this ship if she is sunk or scuttled. |
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HEALTH Health The ship's Health stats show how much damage it can sustain. Hull: Hull (Structure) The internal structure of your ship. When your structure runs out, your ship sinks. Port: Port (Left) The ship's port armor. Armor facings protect the ship's hull. Stbd: Starboard (Right) The ship's starboard armor. Armor facings protect the ship's hull. Bow: Bow (Front) The ship's bow armor. Armor facings protect the ship's hull. Stern: Stern (Rear) The ship's stern armor. Armor facings protect the ship's hull. Sails: Sails & Masts Shows how much damage the ship's sails and masts can sustain. Ships lose speed as they take sail damage. |
Integ. Integrity The ship's Integrity stats show how much damage it can sustain. 2035 1540 1540 770 380 2975 |
DR Damage Reduction Shows how much the ship's armor reduces the damage it receives. - 8 8 7 6 5 |
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MODIFIERS Modifiers These change your chance to hit, chance to get hit and the damage you take. Sails: Sails Offense, defense and resistance values for your ship's sails and masts. Crew: Crew Offense, defense and resistance values for your ship's crew. Bow: Bow (Front) Offense, defense and resistance values for your ship's bow armor. Stern: Stern (Rear) Offense, defense and resistance values for your ship's stern armor. Sides: Broadsides (Left & Right) Offense, defense and resistance values for your ship's broadsides. Grapple: Grappling Grappling offense makes it easier to board ships. Grappling defense protects you against hostile boarding attempts. |
OFF Offense Offensive modifiers are a percentage increase to your chance to hit. The numbers here include any benefits from 'Accuracy, All' items. 0.0 0.0 0.0 0.0 0.0 0.0 |
DEF Defense Defensive modifiers are a percentage decrease to the chance enemies will hit you. The numbers here include any benefits from 'Defense, All' items. 21.0 21.0 21.0 21.0 21.0 0.0 |
RES Resistance Resistance is a percentage reduction in the damage you take. 0.0 0.0 0.0 0.0 0.0 - |
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Polars
Upwind & Luffing
Close
Haul Close
Haul Beam
Reach Beam
Reach Broad
Reach Broad
Reach Running
32% - 42% 5.44 - 7.14 knots 40° 13.18 knots 77.5% 13.18 knots 77.5% 16.58 knots97.5% 97.5%16.58 knots 17 knots 100% 17 knots 100% 15.05 knots 88.5% Open Sea Speed: 59
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Information based on version 02.14.33.00
Current game version is 2.15.46.0
Versions:
02.10.57.00
02.10.57.00
Combat Level
Combat Level: 55
WARNING
- The correct "Polars" and "Open Sea Speed" remain unavailable at this time.
General
A Hercules that's been rebuilt to be quicker and faster, but with a lighter gundeck.
Variants
Other variants of the Hercules:
- 'Hercules' Frigate
- 'Hercules' Heavy Frigate
- 'Hercules' Mastercraft Frigate
- 'Hercules' Pirate Frigate
Strategy and Use
This ship is unavailable (Obsolete) to players but may be encountered as a NPC.
Version History
(2.14.21.0) 2014-03-04
- Changed cannon battery stats
- Cannon accuracy figures to be included in an upcoming hotfix patch
(2.12.39.0) 2013-03-22
- Changed Sailing and Range Stats